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weaponinfo.h

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00001 
00010 #ifndef WEAPONINFO_H
00011 #define WEAPONINFO_H
00012 
00017 class CVisibleWeaponInfo : public CGameObj
00018 {
00019 public:
00021     CVisibleWeaponInfo();
00022 
00033     CVisibleWeaponInfo(const CVisibleWeaponInfo *aWeapon, float aXPos, float aYPos);
00034     
00036     virtual ~CVisibleWeaponInfo();
00037 
00042     int weaponType();
00043 
00044 private:
00045     int mWeaponType;
00046 };
00047 
00053 class CWeaponInfo : public CVisibleWeaponInfo
00054 {
00056     CWeaponInfo();
00057 
00065     CWeaponInfo(int aWeaponType, float aXPos, float aYPos);
00066 
00068     virtual ~CWeaponInfo();
00069 };
00070 
00071 #endif // WEAPONINFO_H

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