#include "bot.h"
#include "graphicsengine.h"
#include "bullet.h"
#include <list>
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Data Structures | |
class | CGameEngine |
Game engine includes all higher level logic for the game. More... |
Engine is an interface between the game and the program entry point. This way game remains platform independent. CGraphicsEngine must be implemented for used platform in order to draw game. However, game can be runned without CGraphicsEngine for statistical purposes.